Master Plan for Play

Playable 10 was an international Design Competition in 2009 to design playground structures and playspaces. The competition was sponsored by the Museum of Modern Art in New York City, Georgia Tech College of Architecture and Atlanta Taskforce on Play (ATOP) with the goal of generating designs with “a sense of place, wonder, and fun so strong that they will entice children, teens, and adults outdoors to play.”

The PlayableSite competition in particular, sought designs to integrate playspaces into the long-range master plan for the Atlanta Beltline, a project for converting an abandoned 22-mile rail system loop into a linear park that that will surround the city. Of the 25 digital designs received, the judges chose three honorable mention designs instead of one winner and our Play in Succession proposal was among these top three Honorable Mention designs.

Our plan provided a blueprint for engaging children in play at various points along the trail, and for allowing play experiences to be integrated into the physical evolution of the trail over time. Recommended play environments along the trail were expressed as a palette of play elements that can either stand alone or are composed into larger patterns.  The palette visually demonstrates the range of play elements that could occur in various settings along the trail and the play experiences associated with each element. Play experiences we were designing for included: 1) self-initiated play at various points along the trail; 2) learning about the particular trail landscape that they are traveling through; and 3) feeling a sense of transcendence- a feeling of connectedness with the world outside of oneself.

Details

Location: Atlanta, GA

Completion Date: 2009

Services Provided

Visioning | Conceptual Design

Project Goals

Place activation | Integration of nature into play